![]() ![]() Node-based shading, 2D-friendly character animationįor us, the highlights of the release would be the new node-based shading system – it looks fairly standard, if you’re familiar with those in other 3D apps, but it’s a popular request – and the new animation features. The release was announced in a live stream yesterday at 7pm PDT, but if, like us, that fell during the middle of the night in your time zone, Gavin Scott heroically live blogged the entire thing on the Luxology forum. The Foundry has released Modo 801, the second successive “monster upgrade” to the 3D package, adding node-based shading, improved animation and dynamics tools, and new features across the board. ![]() The modelling, shading and dynamics tools have also all been updated. New features in Modo 801 include a set of tools 2D animators should find familiar, including onion skinning, in-betweening, and a spacing chart. ![]()
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