![]() ![]() Here, the player can choose between playing as constructing a house or building on an empty area, transferring a household into an unoccupied pre-built property, or a pre-made occupied lot. But still, Sims have specific fulfillments in their life which may produce both negative and positive outcomes, fears and different wants, and some life goals. ![]() However, just like all the previous versions of the game, there is no particular goal for the players to achieve as the gameplay is mainly open-ended. The player in this game can manage and control their Sims to earn experience rewards and develop relationships with others, just like in the real-life world. As it is a life simulation game, the gamer revolves around creating houses, the player's own Sims, families, and neighborhood. ![]() Amaze Entertainment developed the game, and Electronic Arts published it for the Game Boy Advance. Sims 2, The, released in the year 2004, is a life simulation strategic video game that falls under The Sims series and is also a sequel to The Sims. ![]()
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